[TriEmbed] C Code Question Ralated to Rotary Encoder

Rodney Radford ncgadgetry at gmail.com
Tue Feb 23 15:46:05 CST 2016


I think Jon and Pete's descriptions were very helpful - the youtube video
was very informative, but his constant use of 10 (to mean 2) and 11 (to
mean 3), were confusing.  I thought the issue that was throwing you off was
that in addition to using 10 and 11 (without stating they are binary or
adding the 0b prefix to them) was the debug statements also showed only the
numbers in binary as 10 or 11 (instead of in decimal as 2 or 3).

Hopefully this will help, but computers work in binary as every signal is
either an on (1) or off (0), and it is this combination of 1s and 0s that
are used to represent everything - all numbers (whether integer or floating
point), characters, strings, and even instructions.

When he was saying 10, he was using the binary representation where 10
really means 1x2 + 0x1, as opposed to decimal where 10 means 1x10 + 0x1.

It is a good video, but unfortunately not the best implementation of a
quadrature decoder.  For what he is using it for, a hand controlled
encoder, it works great - but if that was tied to a motor with high
precision encoders, there is a chance of error.  It is hard to explain in
an email, but quadrature encoders is something that would make a great
discussion at a future TriEmbed meeting (and is already on the plan for a
robotics meeting), so perhaps we can discuss it there.  For those curious,
imagine what happens if the encoder stops directly at the edge of the two
signals and rocks back and forth - it will cause the count to keep
increasing (or decreasing depending on which edge).  The solution to this
is to use a 4-bit state variable instead of just 2 - 2 to indicate the
current state and 2 to indicate the previous state.  He also has another
error where a race condition can occur between reading the first and second
signal from the quadrature, yielding bizarre results.  Sorry if this is
confusing, but hopefully useful to others who may see this.



On Tue, Feb 23, 2016 at 3:53 PM, <jonjwolfe at anibit.com> wrote:

> I think you're overthinking it a bit. There is (almost) no such thing as a
> "decimal" value at runtime. The integer variables in C++ are *always* in
> binary, especially on Arduino.
>
> a "byte" in C++ is nothing more than an integer type that is unsigned, and
> semantically constrained to be 8 bits. That is it, period, there's nothing
> else that distinguishes a "byte" type from a regular "int" type.
>
> The "byte" moniker on that type is nothing more than a convenience, and as
> a mnemonic indicator that the variable logically represents some byte, (as
> opposed to say, a loop index) There is a standard C++ type "uint8_t" that
> is identical in every way to a byte type, you could use that type
> everywhere and your program would behave identically.
>
> In that context, the state variable is manipulated bit-wise, so that it's
> value ranges between 0-3. Any integer can be manipulated bitwise in C/C++.
> You can even manipulate floating point bit-wise, but the representation is
> such that there is seldom reason to do so.
>
> the statement:
>
> state <<= 1;
>
> is moving all the bits of that variable to the right, so if the variable
> had a value of 1 before the statement, it would then have a value of 2.
>
> The "byte" type used in Arduino is not a standard C++ type, it is defined
> in terms of one of two standard C++ types: "uint8_t", so they are, in-fact,
> equivalent.
>
> On desktops, on 32 or 64 bit cpus, it is impossible to have only a 8 bit
> value, so the compiler actually has to do extra work to ensure that the
> code behaves identically to if it were only 8 bits. For example, adding 1
> to a uint8_t variable would yield 256, but the compiler adds instructions
> to mask out the high bits to make sure the answer you get is 0. That's not
> needed on Arduino, because the "native" data size is already 8 bits.
>
>
>
>
>
>
> On 2016-02-23 13:15, Dwight Morgan via TriEmbed wrote:
>
>> Thanks Rodney and Mike for the responses. In Mr. Churchward’s code
>> he declares the byte variable “state” and uses the function
>> “knobTurned()” as follows – code snippets:
>>
>> byte state = 0;           // will store TWO BITS for pins A & B on the
>>
>> encoder which we will get from the pins above
>>
>> void knobTurned(){
>>
>>   /* AH HA! the knob was turned */
>>
>>   state = 0;    // reset this value each time
>>
>>   state = state + digitalRead(pinA);   // add the state of Pin A
>>
>>   state <<= 1;  // shift the bit over one spot
>>
>>   state = state + digitalRead(pinB);   // add the state of Pin B
>>
>>   /* now we have a two bit binary number that holds the state of both
>> pins
>>
>>      00 - something is wrong we must have got here with a key bounce
>>
>>      01 - sames as above - first bit should never be 0
>>
>>      10 - knob was turned backwards
>>
>>      11 - knob was turned forwards
>>
>>      */
>>
>>   /* We can pull a value out of our truth table and add it to the
>> current level */
>>
>>   level = level + bump[state];
>>
>>   /* Let's see what happened */
>>
>>   Serial.print(bits[state] + "    ");  // show us the two bits
>>
>>   Serial.print(bump[state],DEC);       // show us the direction of the
>> turn
>>
>>   Serial.print("    ");
>>
>>   Serial.println(level);               // show us the new value
>>
>> }
>>
>> I’ve never used bytes much in code and never really  thought about
>> it much and I always saw calls to specific array elements with a
>> decimal value in the square brackets like this: X = myarray[2]; for
>> instance to get the 3rd element value.
>>
>> It looks like when a byte is used as the index the value is a binary
>> number – using ones and zeros – and it can simply because it is a
>> byte!
>>
>> If you look at the knobTurned() function it is building a two place
>> binary index stored in the byte variable named “state”. When the
>> code sees the binary index as a byte it knows that 10 means read the
>> third element value and when it sees 11 it knows to read the fourth
>> element value.
>>
>> This seems like a very handy thing to know for new learners like me
>> with Arduino and RPi.
>>
>> That’s my now understanding of it. Please shim up any parts as
>> needed!
>>
>> Thanks again!
>>
>> Dwight
>>
>> FROM: Rodney Radford [mailto:ncgadgetry at gmail.com]
>> SENT: Monday, February 22, 2016 11:22 PM
>> TO: Dwight Morgan
>> CC: Triangle Embedded Computing Discussion
>> SUBJECT: Re: [TriEmbed] C Code Question Ralated to Rotary Encoder
>>
>> I had to search for the video you watched to see what was being done
>> and then find the code. For those following along, the video is part
>> of a 3 part video of using a quadrature rotary encoder as an input for
>> a morse code sending device. The one necessary for this discussion is
>> the part 2 which can be found at
>> https://www.youtube.com/watch?v=FGxLXqzPe3Q [1]
>>
>>
>> In the video, as the knob is turned to the left or right, a line is
>> printed with three values on it, like this:
>>
>> 11 1 70
>> 11 1 71
>> 10 -1 70
>> 10 -1 69
>>
>> The first column represents the two bits of the quadrature, the second
>> column indicates whether we are counting up (+1) or down (-1) and the
>> third column represents the current value.
>>
>> The question is how can the compiler know that the 11 represents a
>> binary number whose value is 3, and how does it know that 10
>> represents a binary number whose value is 2.
>>
>> The answer is that it doesn't have to... the internal variable is
>> called state and it either has a 0, 1, 2, or 3.
>>
>> When printing, the author decided to show the value of the number in
>> binary, instead of decimal, so he printed the first value like this:
>>
>>  /* For demo purposes we will create an array of these binary digits
>> */
>>  String bits[] = {"00","01","10","11"};
>>
>>  /* Let's see what happened */
>>  Serial.print(bits[state] + " "); // show us the two bits
>>
>> So as you see, the number is the index into a character string array
>> and it prints out either the string "00", "01", "10", or "11". This is
>> just to make it easier for you to visualize that the number is really
>> a two bit number representing the two outputs of the quadrature knob.
>>
>> The second value in the line is printed with this line (this is the
>> one you showed). This prints out only the
>>
>>  int bump[] = {0,0,-1,1};
>>  Serial.print(bump[state],DEC); // show us the direction of the turn
>>
>> Here we see the same 0..3 state variable indexing into a numerical
>> array and printing out either 0, 0, -1 or +1 as a DECimal number.
>>
>> And then the third value is printed with these lines:
>>
>>  Serial.print(" ");
>>  Serial.println(level); // show us the new value
>>
>> Here we just print out the integer level variable that has already
>> been incremented or decremented.
>>
>> On Mon, Feb 22, 2016 at 10:10 PM, Dwight Morgan via TriEmbed
>> <triembed at triembed.org> wrote:
>>
>> I’m trying to understand and use a rotary encoder on an Arduino
>> project and I have a simple demo circuit working with the encoder and
>> output to the serial monitor. I see how the code is working but I
>> can’t find documentation that confirms what I’m seeing.
>>
>> The C code builds a two digit binary number that is used as a pointer
>> to values in an array that is used to output either a 1 or -1 to
>> indicate if the encoder is rotating clockwise or counterclockwise –
>> all well and fine.
>>
>> The variable used as a pointer is a type byte initially set to zero
>> (byte state = 0) with a function called by an interrupt to build the
>> two digit pointer. I looked it up and a byte can either hold 8 bits or
>> a decimal value from 0 to 255.
>>
>> The pointer works fine and prints out either a 1 or -1 on the serial
>> monitor.
>>
>> My question is, how does the code know that a binary 10 is not the
>> number ten as the pointer or binary 11 is not the number eleven as the
>> pointer instead of knowing it is the number 2 or 3 to be used as the
>> pointer to pick out values in the following array?
>>
>> int bump[] = {0,0,-1,1};
>>
>> The output is like this: Serial.print(bump[state]),DEC); //state being
>> the built pointer of either binary 10 or 11 for a value of either
>> decimal 2 or 3, respectively.
>>
>> Thanks to C code by Budd Churchward on YouTube.
>>
>> Input appreciated. Thanks!
>>
>> Dwight
>>
>> _______________________________________________
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>> TriEmbed at triembed.org
>> http://mail.triembed.org/mailman/listinfo/triembed_triembed.org [2]
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>>
>>
>>
>> Links:
>> ------
>> [1] https://www.youtube.com/watch?v=FGxLXqzPe3Q
>> [2] http://mail.triembed.org/mailman/listinfo/triembed_triembed.org
>> [3] http://TriEmbed.org
>>
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>
>
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